On (Design) Bullshit

Every design presentation is a mix of functional requirements and intuitive decisions. We can argue for the former with logic, writes Michael Bierut, but the latter require something more creative…

On thinking small

For decades advertising has put all its faith in the single ‘big idea’ but now that the cost of failure has been reduced, it’s time to scale down and spread your bets, argues Goodby Silverstein’s Gareth Kay…

On Unprofessionalism

Over the past 12 months, the tricky issue of professional certification for designers has reared its head once more in the UK. In this 1994 essay, Michael Rock makes the case for a more relaxed attitude…

Total Design, total teamwork

For the staff of Total Design, an open plan office, team lunches and flat hierarchy created a special atmosphere, as its first employee recalls…

Designing a mark of respect

A new identity from Landor aims to reflect the growing
number of young Americans who are veterans of conflict…

Welcome to Barnumville

Since we featured Matt Hoyle’s Barnumville series of circus freak portraits in 2009, the photographer has been working on contextualising the characters in settings created using real composite shots, CG and, of course his original photography of each subject. The results are suitably unsettling…

MK Gallery supergraphics

Sara De Bondt studio has just completed a series of exterior signage supergraphics for the MK Gallery in Milton Keynes

Forget Me Not interactive video

nit9 director Dawid Marcinkowski has created a sweet interactive video for new track Forget Me Not by Smolik (featuring Emmanuelle Seigner), which mixes the official video with footage from three 1950s sci-fi movies…

The Return of Björk

It would appear that great music apps are like buses: you wait ages for one to arrive and then two come along at once. Just a few weeks ago we wrote about the new Radio Soulwax app by 2manydjs and now Björk has popped up with an app for her new album Biophilia.

Talk To Me at MoMA

Talk To Me is a new exhibition at MoMA in New York that explores how objects communicate with us, and in turn can help us communicate with others. The show features nearly 200 projects, all centred on interaction, and emphasises how the need to share information and have a dialogue with audiences is overtaking form and function in contemporary design…