A conversation about storytelling

Punchdrunk’s Stephen Dobbie and Game of Thrones Production Designer Deborah Riley discuss how great stories get told, and why the boundaries between on-screen and real-life narratives are blurring The ability to spin a good yarn is an essential skill in the creative industries. Whether you’re making a blockbuster ad campaign or a long-running TV series, […]

Exposure: Lois Cohen

Art Director Gem Fletcher examines the work of Lois Cohen in her latest Exposure column for CR, which highlights exciting young photographers to watch

An oral history of Wipeout

When Wipeout landed in 1995, it blew away the competition with its mix of futuristic gameplay, banging techno and crisp graphics – courtesy of The Designers Republic™. Here we delve into the story behind the title’s visual identity