How I Get Ideas: Sound Designer Yuri Suzuki

The sound designer and recent Pentagram addition gets his ideas from a surprising array of places, whether that’s the latest Marvel blockbuster or the scribblings in his personal collection of Moleskine notebooks he has built up over the past decade

Behind the scenes at Pokémon

Mitsuhiro Arita first began illustrating for Pokémon over two decades ago. He talks to Diane Smyth about his part in helping to create the look and feel of the Pokémon world and why the company still favours a hand-drawn aesthetic

Holly Herndon on Spawn and humanising AI

The electronic composer’s latest album Proto sees her team up with her AI ‘child’, Spawn. Speaking at Sónar+D with Mat Dryhurst, Herndon explains the importance of getting your hands dirty on the topic of AI